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Sunday, 21 July 2013

Bungie Co-Founder Jason Jones: On Legacy and Destiny

bungie_brave_worldUntil this year, the elusive co-founder of Bungie, Jason Jones, had not allowed himself to be interviewed for more than a decade. On the 7th July, he finally opened up to Ryan McCaffrey, of IGN. The gaming community has since barely said anything more than, “Jason Jones is awesome”. As true as that may be, the interview is filled with greater insights on his game creation philosophies. The role of Jason Jones, as a watchful guardian at Bungie, deserves more exposition.

Wednesday, 10 July 2013

Tomb Raider (1996) - A Relic from a Different Time

Tomb_Raider_1_Box
Tomb Raider (1996) turns 17 this year. This is good news for those drawn into gaming by Lara Croft’s rampant objectification, but what about those who appreciate a good game? I revisited the classic, curious how age has treated Lara. What I found myself asking was whether we, as gamers, have aged badly.

Sunday, 7 July 2013

Walk With Me

'People will forget what you said, people will forget what you did, but people will never forget how you made them feel.'

As this quote from Maya Angelou suggests (unintentionally perhaps), we are limited by natural laws and processes when interacting with others. This advice is both insightful and frustrating. Insightful, as it is important to consider how a person might feel as a result of your actions, or else your relationship could suffer long after the event. Frustrating, as we are not always capable of making the right choice. It is also potentially dangerous to only remember how we felt, without perspective and context. In reading Moonwalking with Einstein by Joshua Foer and Willpower by Roy F. Baumeister and John Tierney, some of the natural laws and processes governing human interaction were made clear to me. I would like to share my new-found understanding, and my insights on whether it is possible to overcome our limitations.

Monday, 1 July 2013

Star Trek: Into Darkness – Boldly going where the first film dared not


Standing in line for Star Trek: Into Darkness (2013) I could not understand... Why had I no recollection of the first Star Trek (2009)? I knew it had been 4 years, but even so I expected to remember something. And why, after having watched it, had I felt no inclination to watch it again, or to immerse myself in a universe with an esteemed cult following?

I now know the answers to these questions, having since watched Into Darkness, rewatched the first film, and ventured beyond. In this review I will explain how director J.J. Abrams's second outing continues the fabled trend (or 'curse') of good even-numbered Star Trek films, and the good that his newest film has done for the franchise.